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3D Models

Explore my work! I focus on inorganic modeling and texturing, but possess a proficiency in the entire 3D pipeline.

National Park Props

National Park Props - Breakdown

The focus on this project was a re-introduction to 3D art after taking a short hiatus. Additionally, I wanted to explore ipad based software that I wasn't yet familiar with.


Initial modeling- Maya

Sculpting- Nomad (binoculars), Blender (sign)

Baked maps- XNormal

Textures- Procreate (binoculars), Substance (sign)

Lighting & Rendering- Arnold


Original concept art- Mikael Yusifov.

Fishing Dock

Fishing Dock - Breakdown

My goal for this scene was to recreate the painterly, illustrative style seen in the initial concept art.


Initial modeling- Maya

Baked maps- XNormal

Textures-Substance

Lighting & Rendering- Arnold


Original concept art- Maciej Sidorowicz.

VRay Environments

VRay Environments - Breakdown

The above projects were created entirely in 3Ds Max & VRay.


Initial modeling- 3Ds Max

Textures-Photoshop

Plant Life- Forest Pack

Lighting & Rendering- VRay

Compositing- Photoshop

Copyright © 2024 Addie Cannon 3D - All Rights Reserved.

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